On Call
Academic Project; Worked on Player Controls, Gameplay Mechanics, and Interactions
A horror game, built for a group project in CSCI 4168 at Dalhousie.
Currently, I work as a Software Engineer for DataAnnotation, helping to shape the next generation of LLMs.
A horror game, built for a group project in CSCI 4168 at Dalhousie.
A small, lightweight game engine I have been working on, built in C++.
A platformer game with a new level every day. Like Wordle for Mario fans.
My team's submission to the 2024 Global Game Jam.
Get Out VR won the Dalhousie Jam Site's Most Ambitious Game Award.
My submission to the seventh Jame Gam competition, in 2021. Floating Factories ranked 4th in participant ratings.
Itch.io Page
In high school, I contributed as a lead programmer on a FIRST Robotics Team. In 2019, I co-developed a Flutter-based app for match analysis, and in 2020 I built autonomous mechatronics software for our robot in Java with WPILib -- these repos can be found below.
Dalhousie Jam Site, Global Game Jam 2024
First Robotics Competition Team 4976, Revolt Robotics
Phi Delta Theta Nova Scotia Alpha Chapter Advisory Board
Phi Delta Theta Nova Scotia Alpha Chapter
Phi Delta Theta General Headquarters
Canadian Screen Awards, Canadian Academy of Cinema and Television
Download my full resumé below...
Download PDFI've worked on a number of projects over the years, these are just the most accessible. You can find more on my GitHub and Itch.io pages below:
Itch.io Page My Current GitHub Page My Old GitHub Page